looking closely at this, you could make a high frequency noise to distort the leaves in material to give the feeling of secondary motion ...not talking about vertex shading, that's good with the bigger distortion. Looks great!
A valid point! I know changed it around quite a bit for the final. I at least split the large tree movement farther apart from the leaf movement to help with this problem exactly. Distortion could probably push it even further.
looking closely at this, you could make a high frequency noise to distort the leaves in material to give the feeling of secondary motion ...not talking about vertex shading, that's good with the bigger distortion. Looks great!
ReplyDeleteA valid point! I know changed it around quite a bit for the final. I at least split the large tree movement farther apart from the leaf movement to help with this problem exactly. Distortion could probably push it even further.
Delete