Friday, February 20, 2015
Thursday, February 19, 2015
Monday, February 9, 2015
Friday, February 6, 2015
DoF Problems
Testing DoF problems with UE4. Their transitions between focal areas are lerps instead of actually scaling the depth of field like UE3. Currently working on a bigger solution, will post more soon.
Tuesday, February 3, 2015
Wednesday, January 21, 2015
Tuesday, January 20, 2015
Shot breakdown for a mini part of my short
So while my current job/life situation is keeping me crazy, I have recently decided to test certain aspects of my short in a 30 second video that hopefully will demonstrate certain skillsets and also help me test certain engine features. As a result I will be working from just one shot and got that shot set up yesterday. Here is a breakdown of how I got that process. (the shot is around 50% Lighting is not even close to started and I still have plenty of foliage to do, plus the robot).
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