Back to working hard at the short. Tweaking lighting and re familiarizing myself with some settings I changed. On the to do list:
Get my device blockout in the shot
Optimize some of my shaders down while retaining visual quality
Tweak foliage densities at mid distances to make the forest feel far more lush
Thursday, January 15, 2015
Tuesday, January 13, 2015
First shots of the device in the short!
Finally getting the concepts that were done for the robot/device in the short into 3d! First shots here
Monday, January 12, 2015
A bit of an absence renewed and some more daily work
Unfortunately due to deadlines and my new job I haven't been keeping up with this nearly as much as I would like. Hoping to change this as the new year starts, and also do some organizational work (probably moving my daily work to a new blog to keep it separate from my main one).
Friday, December 19, 2014
Working with LUT's
Just playing around with some color look up tables for my short. Bottom is before top is after. Trying to bring more of the saturated summer look out of the lighting, specifically in the blues and greens. I also wanted to avoid getting too contrast-y in some of the darker parts.
Thursday, December 4, 2014
Monday, December 1, 2014
Back to painting finally!
Things are starting to normal out so I'm excited to get back to painting! Ill be changing things up though. Instead of 5-10 speed paintings Ill just be doing a single painting from a to help with a different skillset.
Subscribe to:
Posts (Atom)






